Clash of Clans wall upgrade guide (with gold and elixir)

cocbot team · · 5 min read

Short answer

Walls can be upgraded with gold and elixir, and the best use for them is to drain full storages. Upgrading walls over the long term isn't cheap; that's why doing it regularly and automatically is more efficient than waiting for the cost to pile up all at once.

Why are walls hard to upgrade?

Walls are the most numerous structure in the village. Each wall segment has to be upgraded one by one, and in total that means a large amount of resources. It isn't one big expense like upgrading a single building; it's hundreds of small ones. This structure makes wall upgrading both tedious and a test of patience.

On the other hand, walls are the foundation of defense. They steer attacking troops and buy time around your defenses. Neglecting walls weakens even strong defenses. That's why a regular wall plan matters for the village's overall strength.

Gold and elixir: two resources for walls

Walls can be upgraded with gold and elixir. This lets you use your loot in two ways while farming: if you've saved up enough gold, move forward with gold; if your elixir is full, move forward with elixir. Balancing spending by looking at which is more plentiful keeps your storages from overflowing. Costs by level and which resource is used from which level can change with the game version; for current values, the best thing is to check the Walls wiki page.

When should you spend on walls?

When your gold and elixir storages are close to full, it's the right time to spend on walls. A full storage causes loot to be wasted; spending prevents that. But priority order matters too: hero and defense upgrades are often considered more urgent than walls. A practical approach: start the critical upgrades first, then direct what's left to walls.

StatusRecommended move
Storage about to fill, no free builderReserve the next builder that frees up for walls
Storage full, no critical upgradeUpgrade walls with gold or elixir
A critical upgrade is waitingStart that first, give the remaining resources to walls
Resources are lowHold off on walls, keep farming

Builder management

Wall upgrades may not need a builder, or the time may be short; but the real question is whether your builders are busy. If long building upgrades keep all builders busy, there is nobody left to put on walls. That's why dedicating one builder to walls is a smart strategy: while the others work on big upgrades, one keeps walls moving all the time.

Manual upgrading vs. automatic wall mode

Upgrading walls by hand means opening the menu and selecting them one by one every time. Automatic mode does that for you.

CriterionManualAutomatic wall mode
TimeSeparate attention for each upgradeKeeps going when you're away
Resource useCan be put off until the storage is fullSpends a full storage on walls right away
Resource typeYou chooseUses gold and elixir together
BuilderYou reserve one by handWall mode reserves a builder for walls

cocbot's wall mode does exactly this: with gold and elixir, it spends full storages on walls and reserves one builder for walls. It verifies the spending; that is, it checks that the upgrade has really started. That way the surplus resources from farming turn into your village's defense.

Practical tips for a wall plan

Think of wall upgrades together with farming: our farm guide explains how to raise your loot. For the Laboratory side, see our research order article. To try the bot, you can go to the download page.

How do walls and your defense layout affect each other?

It would be wrong to treat wall upgrades as a goal on their own. Walls are a shell around your defensive buildings and storages; the strength of the shell only means something relative to the value of what's inside. If your village's critical structures are still at a low level, it's often smarter to put resources into them first. On the other hand, in periods when resources are plentiful, that is, when storages are full, spending on walls both strengthens defense and prevents loot from going to waste.

The layout of the walls matters too. The more orderly the compartments, the longer the path for attacking troops. But the upgrade order depends on resources and time, regardless of layout. So set up the layout first, then raise the level as resources become available.

How do you make a weekly wall plan?

A regular plan is far more efficient than upgrading walls at random times. A simple approach: during the week, first assign the resources coming in from farming to critical upgrades, and when a storage is getting close to full, move the remainder to walls. A bit of progress each day makes a visible difference by the end of the week. Once you dedicate a builder to walls permanently, this progress continues without your attention.

Plan elementPurposePractical note
Critical upgradesMoving heroes and defenses forwardThese are started first
Builder reserved for wallsUninterrupted wall progressThe other builders handle long jobs
Storage trackingPreventing overflowing resourcesA full storage is directed to walls
Resource balanceUsing gold and elixir togetherGo with whichever is more plentiful

Common mistakes when upgrading walls

The last point matters: a tap sometimes fails to start the upgrade. That's why cocbot verifies the spending; it checks that the resource dropped and the upgrade started. That way an action that fails silently doesn't go unnoticed.

For general wall information, a community resource: Walls. For the official game page, see clashofclans.com.

Summary: a short roadmap for walls

Walls can be upgraded with gold and elixir; their most natural use is draining a full storage. Start the critical upgrades such as heroes and defenses first, and give the remaining resources to walls. Dedicating a builder to walls keeps progress uninterrupted. Use gold and elixir in balance; don't leave one waiting while the other overflows. Check that the spending really started, because a tap that fails silently can go unnoticed for days.

Wall work is long-haul and tedious by nature. That's why doing it regularly and automatically preserves progress even when your attention wanders. With a little patience, your village's shell gets noticeably stronger within weeks. All you need to do is think of farming and spending as parts of the same loop.

Frequently asked questions

Are walls upgraded with gold and elixir?

Yes, walls can be upgraded with gold and elixir. Which resource is used at which level, and the costs, can change with the game version.

Does it make sense to spend full storages on walls?

Generally yes. A full storage causes new loot to be wasted. Once the critical upgrades have started, putting the leftover resources into walls is an efficient approach.

Do I need to dedicate a builder to walls?

It isn't mandatory but it's practical. While the other builders are busy with long upgrades, one keeps walls moving all the time.

How does automatic wall upgrading work?

cocbot's wall mode spends full storages of gold and elixir on walls, reserves one builder for walls and verifies that the spending has started.

Support